The closest thing to a Starcraft 2 zerg update that we have at the moment are the 2 screenshots released by starcraft-source (the third one, being a TvT screenshot).
You might be wondering what the green explosions are. At first glance one might think that blizz might have decided to change the Zerg’s blood color to green but Karune explained that those are actually from the baneling’s self-destruct/dying animation.
Mutalisks look and feel like gargoyles from Warcraft 3 but they aren’t really new stuff since we’ve seen them in action before on previous Starcraft 2 sneak peeks (Screenshots and Videos). The biggest star for this batch of screenshots would be the Overlord, making it’s first appearance on the second screenshot. As you can see, the overlord’s model is very similar to Starcraft 1’s, and it’s a welcome sight for those who are just dying to see some zerg updates. The biggest mystery now would be the the pack of zerglings on flame on the first screenshot. Clearly, no firebat could have ever charged into the fray over there since the ramp is blocked by zerglings, thors and a couple of terran buildings. It could be from the thor but if that was the case then the zerglings would have been blown to bits instead of being set aflame.
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Hellgate London Patch 0.6 changes (as posted by Ivan)
- General:
- Fixed a bug that caused group members to be invisible to other group members.
- Fixed a texture memory leak that occurred when inspecting armor items. This will improve long-term memory usage, especially for players that frequently buy, sell, and analyze items.
- Chat:
- Increased the number of players in global chat.
- The chat window no longer overlaps the Crafter merchant UI panel.
- Fixed a bug that prevented the user from interacting with the chat panel via the mouse when the Buddy List or Guild Panel is open.
- System messages are now displayed in all chat tabs.
- The scroll bar on the Guild Panel should now function properly.
- Items:
- Items dropped in the world now have slightly lower overall feed requirements.
- Analyzers now work as expected on stashed items.
- Engineers:
- Fixed a bug that caused items equipped on an Engineer Drone to be unequipped when the Engineer summoned the Drone after changing levels.
- World Movement:
- Fixed a bug that caused players to be randomly teleported under certain circumstances.
Hellgate London Patch 0.5 changes (as posted by Ivan)
- General:
- All players now have 24 character slots.
- Fixed a known issue with the inventory user interface that caused the client to lock up.
- Fixed a bug which caused the Mini-game to sometimes become stuck.
- Added a /help command to provide assistance using available / commands.
- Some new posters have been added to stations, so check them out!
- Connection Issues:
- Fixed known issues which sometimes caused players to be disconnected and receive an erroneous network error message.
- Fixed an issue where some home routers would disconnect a user due to an inactive connection.
- Fixed known bugs which sometimes disconnected players during multiplayer quests.
- Fixed problems with NetLimiter 1.30 and some older versions of Norton Antivirus and McAfee Antivirus which would make the user entirely unable to connect to the game.
- Chat:
- Made several chat interface improvements and the text entry more intuitive.
- Chat window is now open by default in multiplayer.
- Fixed chat window closing when traveling between zones.
- Fixed several cases where the chat window would obstruct other UI components.
- Chat context (such as Party and Guild) is now more clearly defined in the text entry window, including a color-coded border.
- Chat window is now more transparent.
- Added /g command. This is equivalent to /gchat command (guild chat).
- Whisper text now shows up on all chat tabs.
- Whisper messages and admin announcements auto-open the chat panel.
- Auto-switch to the appropriate tab (such as Party and Guild) if you type text to that channel and are not in a tab that shows the text.
- PageUp/PageDown cycle through chat tabs when text entry is active.
- Chat panel now auto-opens if you type text and press Enter while the panel is closed.
- Chat text entry deactivates after entering text.
- Chat panel no longer closes if you press Enter on a blank line.
- Additional miscellaneous bug fixes.
- Items:
- Fixed known bugs that caused players to sometimes lose items.
- Fixed a bug with the Nanoforge that caused it to inaccurately modify the stats of higher-quality items.
- Fixed a bug that sometimes caused Unique items to drop without special properties. Old unique items that did not have special properties are not changed by this patch. We are looking into whether we can fix the old items, but we don’t currently have a solution.
- Quests:
- Fixed various known issues which prevented players from being able to continue interrupted side-quests.
- Quest items should no longer remain in the player inventory after the associated quest has been completed. Players with old quest items (such as Train Parts) associated with quests they’ve already completed or no longer have should find these items removed upon logging in.
- Fixed an issue that sometimes prevented players from receiving credit for killing the “5 Lies” in The Hellgate quest. Players should now be able to properly advance in this quest.
- In order to obtain the Fawkes Force Five item, the player must have completed Stopping Some Guy quest and not have the ‘Blueprints of Fawkes Force Five’ or ‘Fawkes Force Five’ in their inventory or stash. If they completed the quest and don’t have the Blueprints or Fawkes Force Five, then it rewards them with a completed Fawkes Force Five.
- Engineers:
- Fixed known bugs which prevented Engineer Drones from saving properly.
- PvP:
- Fixed an incorrect modifier causing Special Effect Attack Strengths in PvP situations to be much higher than intended.
- World Movement:
- Fixed known issues which occasionally prevented characters from being able to load or switch instances.
- Fixed several issues with players getting stuck in the world.
- Fixed a bug causing players to become stuck at St. Pauls in Nightmare difficulty.
- Portals to party members should now automatically close if the associated party member leaves the game.
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