Dota Allstars 6.54
Released : August 07, 2008
Filesize : 3.1MB

DOTA ALLSTARS 6.54 Official Download Links


DoTA 6.54 Download Mirror 1
DoTA 6.54 Download Mirror 2

DoTA 6.54 changelog / patch changes
* Added extra dynamic replay data to help replay parsers present in-game data (see below)
* Rebalanced Invoker (see below)
* Reworked Shadow Priest (see below)
* Various changes to Phantom Lancer and Spirit Lance (see below)
* Changes to Aphotic shield and Borrowed Time (see below)

* Improved hero selection process in RD
* Added hotkeys for recipe stores
* Changed Elder Dragon Form MS Bonus from 10/35/60 to a constant 25
* Changed Freezing Field mechanics a bit. The slow now comes from the area rather than the explosions. Changed the distribution method on Freezing Field as well
* First Blood bounty is shared with the team if Sent/Scourge get the last hit
* Untouchable now triggers off being targeted by attacks or spells
* Rewrote Avalanche to fix various minor bugs
* Decreased Inner Vitality cooldown from 30 to 25 seconds
* Lowered Clockwerk’s strength gain
* Lowered early damage on Rocket Flare
* Added Internationalized text support for GameScore Board, EndScore Board and Observer Board
* Added extra data to end of replay (Player Gold, Assists, Neutral CS, Items)
* Improved Bloodrage a little
* Lowered base armor on Lycan’s Wolves from 5 to 2
* Minor reduction to Clockwerk’s base armor
* Rewrote Maledict for some optimizations
* Toss no longer uses manacost/cooldown if you make an invalid cast
* Toss now seeks its target
* You can now only -kickafk allied afk players
* Temporarily undid the movability of items in cooldown while some issues are being fixed
* Phantom Lancer’s images now create a dummy Spirit Lance effect when the primary casts it
* Player turn indicator for RD is made clearer
* Added extra orb effect notations to items and abilities (228748)
* Blur visual effect is now applied only to enemies (190092)
* Changed the name and icon for Flask of Sapphire Water (206885)
* Illuminate wave now gives vision (226661)
* Rewrote Devour. It now shows progress bar overhead and doesn’t reveal you (217291)
* Sentinel Ancients buildings are now in rooted model form (216494)
* Added a new fun mode -mi(miniheroes) that creates the hereos at half size
* Added a new command to customize water color for local player (-water red, -water blue, -water green or -water default)
* Displayed gold animation for First Blood bounty
* Winners are now displayed in Warcraft’s score screen (234657)
* Dummy lineup units in RD now show player name
* Improved Acid Spray visual effect
* Increased Spin Web visual transparency
* Increased the size of the recently added $ symbol for observers and replays
* New Sonic Wave visual effect
* New Maledict visual effect
* New Freezing Field visual effect
* New Black Hole visual effect
* New Spirit Lance visual effect
* New Flask of Sapphire Water visual effect
* New visual effect for units with Poison Nova buff
* New Weave cast visual effect
* Updated Hookshot tooltip
* Fixed a bug with casting March of the Machines on a cliff (DonTomaso)
* Fixed a bug with Feral Heart and swapping or repicking
* Fixed a minor bug with Grow
* Fixed a bug with Infest and Refresher-Necronomicon
* Fixed a bug with Melting Strike on Invoker
* Fixed a bug with Timewalk and Power Cogs
* Fixed a minor bug with Expulsion
* Fixed a rare glitch with Time Walk
* Fixed Armlet typo
* Fixed a rare bug with Borrowed Time where it sometimes doesn’t use cooldown when triggered
* Fixed Battle Hunger buff tooltip
* Fixed Bottle activating Mana Leak
* Fixed Enchant on neutral creeps with initially reduced mana
* Fixed Feral Heart buff level tooltip
* Fixed -fs text bug introduce last version
* Fixed -kickafk warning text not showing up
* Fixed some issues with Hookshotting someone near trees
* Fixed some targetting bugs with Lucifer
* Fixed Stifling Dagger not working properly when it hits a fogged unit
* Fixed various other tooltip errors

++ Invoker Changes:
- Invoke levels at 2/7/12/17 with cooldown from 30/30/15/5 to 30/25/12/5 and manacost from 20/40/60/80 to 20/50/80/110
- Sunstrike: cooldown 60->30, manacost 250->175
- Deafening Blast: cooldown 25->40
- Chaos Meteor: cooldown 30->70
- Forge Spirit: cooldown 70->30, manacost 200->75, casting with ones already on field kills old ones. Improved visual look slightly. If both elements are level 4 or higher, double spawn.
- Tornado: Airtime from 0.4/0.7/1.0/1.3/1.6/1.9/2.2 -> 0.6/0.85/1.1/1.35/1.6/1.85/2.2 Same final damage, 120 starting damage instead of 190
- Alacrity: Is now WWE, cooldown 20->15 Duration 5->6, manacost 125->50, Original IAS: 40/60/80/100/120/140/160. New IAS: 30/40/50/60/70/80/90. It now gives damage as well: 20/30/40/50/60/70/80.
- EMP: changed to pure Wex ability, WWW. 0.5 HP lost for each mana drained. Tweaked various other aspects such as cast range and manacost.
- Ice Wall: Rescaled duration from 4->10 to 3->12. Improved Exort based damage from 5/10/15/20/25/30/35 to 6/12/18/24/30/36/42

++ Shadow Priest:
- Changed Shallow Grave completely. It is now a basic ability
- Changed how Weave works. It is now an ultimate
- Reduced Shadow Priest’s cast point
- Shadow Wave can now bounce back to you at the last wave if you are in range. Also added an extra bounce at level 3 and 4

++ Phantom Lancer:
- Reworked Spirit Lance
- Phantom Lancer images now create a dummy Spirit Lance effect when the real one casts it
- Lowered Doppelwalk invisibility duration from 12 to 8
- Increased and Standardized all Phantom Lancer images’ percentage of damage taken
- Lowered maximum image count

++ Abaddon:
- Improved how Borrowed Time works and increased cooldown
- Reworked Aphotic Shield stats

++ New real-time replay data:
- When a hero dies: Hero<d>,<k> where d=dead player id and k=kill player id
- When a chicken dies: Courier<d>,<k> where d=dead player id and k=kill player id
- When tower dies: Tower<a><l><s>,<k> where a=alliance (0,1 0=sent, 1=scourge) l=level (1,2,3,4) s=side (0=top,1=mid,2=bot) and k=kill player id. for level 4 towers, s=1
- When rax dies: rax<a><s><t>,<k> where a=alliance (0,1 0=sent, 1=scourge) s=side (0=top,1=mid,2=bot) t=rax type (0,1 0=melee, 1=range) k=kill player id
- When Throne gets hurt: Frozen Throne,<p> where p=current percentage hp (75/50/25/10)
- When Tree gets hurt: World Tree,<p> where p=current percentage hp (75/50/25/10)
- When a player gets disconnected: CK<k>D<d>N<n>,<p> where k=creep kills, d=creep denies, n=neutral kills, p=player id of leaver

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20 Comments to “Download Official Dota Allstars 6.54 and Dota 6.54 patch change logs”


  1. arthas — August 8, 2008 @ 10:51 am

    this made my day, thank you sir

  2. Made In China — August 8, 2008 @ 11:49 am

    good job. now invoker is a more interesting hero to use

  3. elfnigth649 — August 8, 2008 @ 11:50 am

    i think that the changes you have done to invoker makes him really gay and me me never want to play him again

    i dont even like that i can invoke earlier and its even worse that it cost more mana

    and the fact that you cant even use combination spells anymore like the meteor and deafening blast anymore with the huge cool downs makes him gay

    and the tornadoes damage was nerfed was even gayer because it does little damage to start with and to end so why make it do less damage but the little longer spinning is ok but it doesnt make up for the damage

    and the WWW being a pure wex sucks so why dont you up the damage? instead of .5 why not make it 1.0? its hard to hit with and its not even scary.

    the only thing that makes me want to play invoker now is the fact that he use to be good but this new one makes me want to stop playing dota over all

    and i think you should change these immediately because with the really long cool downs he sucks! and the spells are getting very bad

    i would rather get invoke at lvl 5 than 2 if the spells didnt suck so much

    i am sorry for being so rude but this is what i think.

    i hope the next invoker will make me want to play him again and if not i will tell you in my next complaint or comment….

  4. Bob — August 8, 2008 @ 12:55 pm

    elfnigth649 is really upset that he can’t abuse invoker imbalance anymore.

  5. Atunas — August 8, 2008 @ 8:16 pm

    woahh watta mess! you increase abaddon’s borrowed time cooldown, that takes me to death! eww!

  6. zut — August 8, 2008 @ 8:52 pm

    abaddon is a total joke now, shields worth more mana and absorbs less dmg, is total shit tbh

  7. elfnight649 — August 9, 2008 @ 3:03 am

    its not that i want to abuse invoker he just sucks now and he was alot more balanced before because i didnt good damage in begin till lvl 5 then it slowed down and lets spells take over
    and i didn’t have to wait a min for meteor to come back……

    ill have time to use it and not get a kill then walk back to base heal and come back before i can use it again and lose some exp.!

  8. Download DoTA Allstars 6.54b | Gaming News Link — August 9, 2008 @ 6:39 pm

    [...] Download Official Dota Allstars 6.54 and Dota 6.54 patch change logs [...]

  9. Cake — August 9, 2008 @ 6:54 pm

    guys DoTA 6.54b out :D

  10. BiG-BoSs — August 10, 2008 @ 9:36 pm

    Abbadon Sucks man with increased borrow cooldown and lower the Shield Blast damege its taker more mana Too :(
    THIS SUX MAN

  11. Maxie999 — August 12, 2008 @ 1:20 pm

    dude thx dota allsatsrs rockz

  12. -divinity- — August 13, 2008 @ 2:24 am

    I agree with u elfnight

  13. Tim — August 22, 2008 @ 1:49 am

    Dude, can you help me where can I download DotA onlines free games?

  14. alex — September 5, 2008 @ 8:25 pm

    the best

  15. Grajh — September 10, 2008 @ 2:04 am

    ???? ?????! HEY GUYS WERE ARE U PLAY?

  16. yong — October 6, 2008 @ 6:17 pm

    i wan play dota

  17. low — October 8, 2008 @ 11:51 pm

    you

  18. newena — January 19, 2009 @ 2:02 am

    ja imam beo greed i nece da mi udje u battle net imam original cd zasto nece mozeli li mi neko objsnti zasto

  19. rhea — June 12, 2009 @ 8:25 pm

    how to download dota all star

  20. tyamadol — July 11, 2009 @ 2:18 pm

    tramadol…

    tramadol…



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