The 3rd class for Diablo 3, the Wizard, is the main caster class of the game. They use a combination of destructive and time-altering spells to conquer their enemies and their passive abilities allow them to further increase their spell’s power. The Wizard has 3 skill trees : the Storm Talent tree, Arcane talent tree and Conjuration talent tree.

DIABLO 3 - WIZARD STORM TALENT TREE

Charged bolt - Rank 1/1: Launch a volley of 3 electric bolts that deal 1-8 lightning damage each. Mana cost: 8.  Critical hits from lightning damage stun targets for 2 sec.

Thunderstruck - Rank 2/15: Increases the critical hit chance of all lightning spells by 10%.  Critical hits from lightning damage stun targets for 2 sec.

Empowered Magic - Rank 2/15: Increases the effect of willpower on your spell damage by 20%.

Lightning Speed - Rank 0/15: Increases casting speed by 3%

Requires 5 Points Allocated in the Skill Tree

Storm Armor - Rank 0/1: Surround yourself in electrical energy.  Electrical bolts are automatically fired at attackers for 1 to 8 damage.  Mana cost: 15

Frost Nova - Rank 0/1: An explosion of ice pelts nearby enemies for 1-3 cold damage.  Has an additional 25% chance of a critical hit.  Mana cost: 25.  Cooldown: 12 sec.  Critical hits from cold damage freeze targets.

Deep Freeze - Rank 0/15: Increases the critical hit chance of all cold spells by 5%.  Critical hits from cold damage freeze targets.

Power Armor - Rank 0/15: Increases the damage dealt by your storm armor charged bolts by 10%.

Static Charge - Rank 0/15: Convert 5% of all damage taken into mana.

Requires 10 Points Allocated in the Skill Tree

Electrocute - Rank 0/1: Lightning arcs from the wizard’s fingertips towards enemies, electrocuting them for 4-5 damage.  Electrocute affects up to 2 targets.  Mana cost: 8.  Critical hits from lightning damage stun targets for 2 sec.  Requires 10 points in Storm tree.

Ray of Frost - Rank 0/1: Project a beam of cold energy that deals 6 cold damage per sec.  Mana cost: 16 mana per sec.  Critical hits from cold damage freeze targets.  Requires 10 points in Storm tree.

Static Residue - Rank 0/15: Enemies damaged by your lightning spells discharge an additional 1 to 3 lightning damage per sec to nearby enemies for 3 seconds.  Requires 10 points in Storm tree.

Lethal Energy - Rank 0/15: Increases the chance to score critical hits with melee and spell attacks by 5%.  Requires 10 points in Storm tree.

Improved Charged Bolt - Rank 0/15: Increase the number of bolts released by your charged bolt spell by 1.  Requires 10 points in Storm tree.

Requires 15 points Allocated in the Skill Tree …

Tornado - Rank 0/1: Summon a large tornado that damages everything in its path.  Mana cost: 15. Requires 15 points in Storm tree.

Blizzard - Rank 0/1: Call down shards of ice to pelt an area dealing 6-10 cold damage per sec for 3 sec.  Mana cost: 70.  Critical hits from cold damage freezes targets.  Requires 15 points in Storm tree.

Storm Power - Rank 0/15: Increase damage of all lightning and ice spells.  Requires 15 points in Storm tree.

Epic Storms - Rank 0/15: Increases size of Blizzard and number of twisters you can have for your energy twister.

DIABLO 3 - WIZARD ARCANE SKILL TREE

Magic Missile - Rank 1/1 Fire 1 missile (s) of energy at your enemies causing 7-13 arcane damage to them. Mana cost: 8. Critical hits from arcane damage silence targets for 4 secs.

Arcane Power - Rank 2/15: Increases all arcane damage dealt by 24% (next point 36%).

Efficient Magics - Rank 2/15: Lowers the mana cost of spells by 6% (next point by 9%).

Penetrating Spells - 0/15: Reduces the resistance of your targets to your spells by 8%. Targets with negative resistance take additional damage from spells.

Requires 5 Points Allocated in the Skill Tree…

Disintegrate - Rank 0/1: Emanate a beam of pure energy dealing 10 arcane damage per second. Damage is modified by 80% each time the beam passes through the target. Mana cost: 12 per sec. Critical hits from arcane damage silence targets for 4 secs.

Wave of Force - Rank 0/1: Project a wave of force outwards, repelling enemies and projectiles and dealing 1-8 damage. Mana cost: 25.

Arcane Armor - Rank 0/15: While your Storm Armor, Stone Armor, Stone Skin or Temporal Armor spells are active, your armor is increased by 20%.

Arcane Weakness - Rank 0/15: Enemies damaged by your arcane spells are affected with arcane weakness, increasing damage taken by 10% for 5 sec.

Arcane Speed - Rank 0/15: Reduces the cooldown of all arcane spells by 5%.

Requires 10 Points Allocated in the Skill Tree…

Arcane Orb - Rank 0/1: An orb of pure energy explodes on contact dealing 12-16 arcane damage to all enemies in the blast area. Mana cost: 18. Critical hits from arcane damage silence targets for 4 sec.

Slow Time - Rank 0/1: Warp space and time lowing nearby monsters and projectiles. Mana cost: 20. Enemy attack cooldown increase: 1 sec.

Arcane Distortion - Rank 0/15: Enemies damaged by your arcane spells are slowed by 35% for 3 sec.

Mana Recovery - Rank 0/15: Enemies have a 7% chance to drop a mana globe that return 25% of maximum mana when picked up.

Improved Magic Missile - Rank 0/15: Increases the number of missiles launched by your magic missile spell by 1 and increases their damage by 8%.

Temporal Armor - Rank 0/1: Surrounds the wizard in a protective shell that stops all damage from an attack every 6 sec. The shell dissipates after absorbing 12 attacks.

Teleport - Rank - 0/1: Teleport to the selected location up to 40 feet away. Mana cost: 23.

Greater Mana - Rank 0/15: Increases maximum mana by 12%.

Mana Burst - Rank 0/15: Increases the damage of any spellcast from full mana by 25%.

Runic Might - Rank 0/15: Increases the effects of all runes.

DIABLO 3 - WIZARD CONJURATION SKILL TREE

Spectral Blade - Rank 1/1: Summons a spectral blade that strikes each enemy in front of the wizard 3 times causing 1-5 physical damage with each hit. Mana cost: 7.

Spell Speed - Rank 2/15: Increases the speed of your magic missile projectiles by 16% (next point by 24%).

Damage Resistance - 2/15: Increases armor by 10% and all resistances by 8% (next point armor by 15% and all resistances by 12).

Weapon Mastery - 0/15: Increases physical damage done by all weapons by 15.

Requires 5 Points Allocated in the Skill Tree…

Stone Skin - Rank 0/1: Shield yourself with rock and stone absorbing 30 damage. Lasts 8 sec. Mana cost: 12. Cooldown: 15 Sec.

Mirror Image - Rank 0/1: Create an illusionary duplicate of yourself that lasts for 8 sec. Mana cost: 18.

Conjured Armor - Rank 0/15: Magical armor surrounds the wizard increasing block chance by 2%.

Conjured Health - Rank 0/15: Increases total health by 8% and the health of your conjured images by 12%.

Duplicate Conjuring - Rank 0/15: Increases the images from your mirror image skill and
Hydras from your Hydra skill by 1.

Requires 10 Points Allocated in the Skill Tree…

Meteor Storm - Rank 0/1: Meteorites pelt the targeted region dealing 10 to 20 damage per sec. Mana cost: 12 mana per sec.

Acid Cloud - Rank 0/1: Drop a cloud of acid on the targeted area. Deals an initial 1-4 poison damage followed by 4-8 poison damage per sec to enemies who remain in the area. Mana cost: 15.

Conjured Power - Rank 0/15: Increases damage done by spells by 1% for every 10 points of vitality.

Conjuring Duration - Rank 0/15: Increases the duration of your Stone Skin and Acid Cloud spells by 1 sec and duration of your mirror image images by 2 sec.

Improved Spectral Blade - Rank 0/15: Increases the damage of Spectral Blade by 14%.

Requires 15 Points Allocated in the Skill Tree …

Hydra - Rank 0/1: Creates a multi-headed beast that attacks your enemies with bolts of fire.

Magic Weapon - Rank 0/1: Imbue your weapon with magical energy granting it increased damage. Mana cost: 15.

Magical Impact - Rank 0/15: Increases damage of all spells by 15% of your weapon damage.

Slowing Strikes - Rank 0/15: Enemies damaged by your melee attacks, Spectral Blade or magic weapon have their movement speed reduced by 30% and their attack speed reduced by 20% for 4 sec.

Armor Piercing - 0/15: Conjured and physical damage decreases the armor of armored enemies.

source : www.diii.net

Related posts:

  1. World of Warcraft 3.0.8 PTR patch notes World of Warcraft 3.0.8 PTR patch notes / changelog General...
  2. Bashiok’s Diablo 3 Q&A A sign that Bashiok is starting to lean towards the...
  3. Dota Allstars 6.55 changes (September 14, 2008 beta version) UPDATE : DoTA 6.55 is now up for download click...
  4. World of Warcraft 3.0.3 Patch Notes Here's the WoW 3.0.3 patch notes (live) and as you...
  5. World of Warcraft 3.0.2 Patch As Posted by Zarhym Re: World of Warcraft 3.0.2 patch...
  6. Related posts brought to you by Yet Another Related Posts Plugin.

Rob Pardo revealed today that the Starcraft 2 campaign will be a trilogy. The order of the Starcraft 2 trilogy campaign will be similar to StarCraft’s, with the Terran campaign “Wings of Liberty” opening the StarCraft 2 story and with Jim Raynor leading the Terran forces. Next is the Zerg campaign “Heart of the Swarm” with Kerrigan leading the Zerg Forces. And Zeratul leading what remains of the once glorious protoss and dark templars in the 3rd campaign “Legacy of the Void”.

Pardo explained that by doing this, each campaign can have up to 26-30 missions and more cinematics in between missions and each campaign would be epic instead of having the last mission of each campaign an introduction to the next.



Rob Pardo didn’t make it clear though whether the 3 campaigns would be released at the same time and how much the game would cost, nor if the game will be standalone or if you would require at least the first Starcraft 2 campaign to play multiplayer.

Here’s a sample cinematic featuring Zeratul and Kerrigan (Thanks to Lipton)

Watch more video games and play free games at WeGame.

Related posts:

  1. Starcraft 2 Q&A Batch 46 Starcraft 2 Q&A Series Starcraft 2 Q&A Batch 46...
  2. Starcraft 1.16.0 patch Download and change logs Starcraft Broodwar 1.16.0 patch Download Starcraft (Original) 1.16.0 patch ...
  3. Starcraft 2 Q&A Batch 43 As posted by Karune (Blizzard Community Manager) As mentioned in...
  4. Starcraft 2 Q&A Batch 42 Starcraft 2 Question and Answer Batch 42 as posted by...
  5. Starcraft 2 Q&A Batch 47 At last! A micro-related question! And as expected, that question...
  6. Related posts brought to you by Yet Another Related Posts Plugin.

Mike Morhaime, president of Blizzard Entertainment, announced today that those who attended Blizzcon 2008 will receive Starcraft 2 Beta Keys. The Starcraft 2 Beta key is more than enough to justify the Blizzcon ticket priced at $100. The Starcraft 2 beta keys will allow people who attended Blizzcon 2008 to download the beta build of Starcraft 2 thought it has not been announced whether the keys would be reusable or not.



With the Starcraft 2 beta, fansites and pro-gamers and casual gamers alike would be able to help Starcraft 2 developers balance the game further before release. Starcraft 2 entering beta stage is also a sign that Starcraft 2 is “almost” ready for release.

Starcraft 2 beta keys and other items included in the Blizzcon Schwag Bag started popping up on ebay. Expect more of Starcraft 2 beta keys to be sold in ebay today. The beta key is so precious that it can even pay for your trip to Blizzcon, the Blizzcon 2008 ticket and a trip back home.

Related posts:

  1. Wrath of the Lich King Beta sign-ups starts Simply visit your respective account page to sign-up for the...
  2. Buy Blizzcon 2008 Tickets on August 11 You can buy your Blizzcon 2008 Tickets here on...
  3. Red Alert 3 Beta Patch 1.06 Notes Here’re the changes in the latest Red Alert 3 beta...
  4. Official Red Alert 3 System Requirements and Red Alert 3 Open Beta Test OFFICIAL RED ALERT 3 SYSTEM REQUIREMENTS IN PREPARATION FOR THE...
  5. May 9 Demigod Beta Patch - Patch notes Demigod Beta Patch - May 09, 2009 build 05092009 Demigod...
  6. Related posts brought to you by Yet Another Related Posts Plugin.

    
Gaming News Link is based on WordPress platform, RSS tech , RSS comments design by Gx3.